A small game
Bring it home
Eight weekends, one house (ten rooms, counting the attic), and a cloud over it. Decide what comes home, live with the consequences, and leave with a plan.
How it’s scored
Privacy is how much of your life stops being readable by companies. Control is how hard you are to lock in, cut off or lose data from. Subscriptions is what you’d pay each month afterwards — the game starts at a typical household’s $118, kids’ gaming included. Your time is the honest cost: hours a month keeping your own things running. Nothing here is a trick question; every tier is a legitimate place to stop. The game is deterministic — the same choices always lead to the same places — so try a different budget and see what changes.